Jotunn vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Jotunn Barbarians Magic HP Epic
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jotunn 60 6 16680 991 1200 93 15 50 45 0
Ninja 60 6 16845 +165 1509 +518 947 -253 100 +7 15 63 +13 30 -15 10 +10

Skills comparison

Jotunn

Brute Strength

Formula: 0.22*HP
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Burning Blade

Formula: 0.4*HP
Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 4 turns.
Cooldown: 4

Sear Away

Formula: 0.43*HP
Formula: 0.3*DEALT_DMG
Formula: 0.5*DMG_MUL
Attacks 1 enemy. Destroys the target's MAX HP by 30% of the damage inflicted. Damage increases by 50% if the target is under a [HP Burn] debuff.
Cooldown: 5
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.