Juliana vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Juliana The Sacred Order Magic Attack Epic Crit rate 20%
Place: Arena
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Juliana 60 6 15360 1398 881 103 15 60 30 0
Genzin 60 6 17505 +2145 1553 +155 859 -22 100 -3 15 63 +3 30 0

Skills comparison

Juliana

Battledance

Formula: 2.4*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 10%.

Lethal Partner

Formula: 3*ATK
Formula: -0.5
Places a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks 1 enemy 2 times. Places a 5% [Poison] debuff on the target for 3 turns if this attack is critical. [Will ignore 50% of the target's DEF when Romero is on the same team.]
Cooldown: 3

Fire of Purgation

Formula: 6*ATK
Attacks 1 enemy. Removes all buffs from the target. Has a 75% chance of placing a [HP Burn] debuff for 3 turns.
Cooldown: 4
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]