Jurojin vs Donatello

Overall comparison

HERO Fraction Element Type Rarity Aura
Jurojin Shadowkin Spirit HP Epic HP 25%
Place: All battles
Donatello Lizardmen Magic Support Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jurojin 60 6 20970 738 1167 98 15 60 30 0
Donatello 60 6 21810 +840 1013 +275 1112 -55 108 +10 15 50 -10 45 +15 0

Skills comparison

Jurojin

Monk's Spade

Formula: 0.24*HP
Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Fated Duel

Formula: 0.32*HP
Places a [Shield] buff on this Champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a [Provoke] debuff for 1 turn. If the target’s MAX HP is equal to or lower than this Champion’s, the [Provoke] debuff cannot be resisted.
Cooldown: 4

True Smite

Formula: 0.34*HP
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Cooldown: 4

Smiles at Death [P]

Formula: -0.25*DMG_MUL
Will receive 25% less damage from enemy attacks when this Champion’s HP drops to 50% or below.
- -
Donatello

Bo-dacious Bash

Formula: 0.25*HP
Formula: 0.05*HP
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Instantly activates one random [Continuous Heal] buff on all allies.

Shellshocker

Formula: 0.24*HP
Attacks all enemies. Decreases the cooldowns of all allies' skills, except this Champion's, by 2 turns. This skill's cooldown cannot be decreased or reset. Places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 6

Secret of the Ooze

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies. Places a 15% [Continuous Heal] buff and a 25% [Strengthen] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 6

Skill 99501 name (CLONE)

Formula: 0.25*HP
Formula: 0.05*HP
Skill 8000628 description

None

I Got You Bro! [P]

[Passive Effect] Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. [Active Effect] Whenever an ally is about to receive a fatal hit, this Champion prevents that ally’s death and keeps them alive with 1 HP. Then equalizes that ally’s HP. The HP level of that ally will be brought up to the average HP level of the team. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 6