Jurojin vs Staltus Dragonbane

Overall comparison

HERO Fraction Element Type Rarity Aura
Jurojin Shadowkin Spirit HP Epic HP 25%
Place: All battles
Staltus Dragonbane Banner Lords Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jurojin 60 6 20970 738 1167 98 15 60 30 0
Staltus Dragonbane 60 6 20805 -165 738 1454 +287 99 +1 15 63 +3 30 10 +10

Skills comparison

Jurojin

Monk's Spade

Formula: 0.24*HP
Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Fated Duel

Formula: 0.32*HP
Places a [Shield] buff on this Champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a [Provoke] debuff for 1 turn. If the target’s MAX HP is equal to or lower than this Champion’s, the [Provoke] debuff cannot be resisted.
Cooldown: 4

True Smite

Formula: 0.34*HP
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Cooldown: 4

Smiles at Death [P]

Formula: -0.25*DMG_MUL
Will receive 25% less damage from enemy attacks when this Champion’s HP drops to 50% or below.
Staltus Dragonbane

Axe of Glory

Formula: 1.9*DEF
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. If the target is under any debuff, each hit decreases the target's Turn Meter by 10%.

Drakehunter Tactics

Formula: 2.1*DEF
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.
Cooldown: 4

Dragon Heart

Formula: 4*DEF
Places a 60% [Increase DEF] buff on this Champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a 25% [Decrease C. DMG] debuff for 2 turns on enemies whose ATK is higher than their DEF. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on enemies whose ATK is equal to or lower than their DEF.
Cooldown: 5

Untarnished [P]

Formula: (0.05*DMG_MUL)*TRG_DEBUFF_COUNT
Whenever an enemy attempts to place a [Weaken] debuff, a [Decrease DEF] debuff, or a [Poison] debuff on this Champion, reflects them back onto the attacker. Damage increases by 5% for each debuff on the target.