Jurojin vs Talenna Soulseer

Overall comparison

HERO Fraction Element Type Rarity Aura
Jurojin Shadowkin Spirit HP Epic HP 25%
Place: All battles
Talenna Soulseer High Elves Spirit Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Jurojin 60 6 20970 738 1167 98 15 60 30 0
Talenna Soulseer 60 6 19815 -1155 980 +242 1277 +110 110 +12 15 50 -10 30 20 +20

Skills comparison

Jurojin

Monk's Spade

Formula: 0.24*HP
Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Fated Duel

Formula: 0.32*HP
Places a [Shield] buff on this Champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a [Provoke] debuff for 1 turn. If the target’s MAX HP is equal to or lower than this Champion’s, the [Provoke] debuff cannot be resisted.
Cooldown: 4

True Smite

Formula: 0.34*HP
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Cooldown: 4

Smiles at Death [P]

Formula: -0.25*DMG_MUL
Will receive 25% less damage from enemy attacks when this Champion’s HP drops to 50% or below.
Talenna Soulseer

Withering Invocation

Formula: 5.2*ATK
Attacks 1 enemy. Has a 30% chance of instantly activating one tick of two [Poison] debuffs on the target. Instantly activates one tick of all [Poison] debuffs on the target, if the target has any of their skills on cooldown.

I See Your Evil

Formula: 4.7*ATK
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing two 5% [Poison] debuffs on all enemies for 3 turns. Then increases all allies’ Turn Meters by 20%.
Cooldown: 4

Quell The Darkness

Formula: 4.9*ATK
Attacks all enemies. Before attacking, places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance of decreasing the duration of all enemy buffs by 2 turns. Also has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns.
Cooldown: 4

Evil Wanes Before Her [P]

Formula: 0.02*MAX_STAMINA
Formula: -0.05*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Formula: -0.1*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)
Increases all allies’ Turn Meters by 2% whenever a [Poison] debuff is activated on an enemy. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Decreases enemies’ C. RATE by 5% and C. DMG by 10% for each [Poison] debuff on them. This effect does not work against Bosses.