Kallia vs Genzin

Overall comparison

HERO Fraction Element Type Rarity
Kallia Barbarians Force Attack Epic
Genzin Shadowkin Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Kallia 60 6 12885 1597 848 106 15 57 30 0
Genzin 60 6 17505 +4620 1553 -44 859 +11 100 -6 15 63 +6 30 0

Skills comparison

Kallia

Superheated Hammer

Formula: 3.2*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] debuff for 2 turns. [Heals this Champion by 20% of the damage inflicted when Atur is on the same team.]

Curse of Nullity

Formula: 4*ATK
Formula: 0.1*DEALT_DMG
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. [Heals this Champion by 10% of the damage inflicted when Atur is on the same team.]
Cooldown: 4

Flame Tempest

Formula: 2*ATK
Formula: 0.15*DEALT_DMG
Attacks 3 times at random. Each hit places a [HP Burn] debuff for 2 turns. [Heals this Champion by 15% of the damage inflicted when Atur is on the same team.]
Cooldown: 5
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Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]