Karato Foxhunter vs Coldheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Karato Foxhunter Shadowkin Spirit Attack Legendary Crit rate 20%
Place: All battles
Coldheart Dark Elves Void Attack Rare -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Karato Foxhunter 60 6 17340 1564 859 99 15 63 30 10
Coldheart 60 6 13710 -3630 1376 -188 738 -121 94 -5 15 57 -6 30 0 -10

Skills comparison

Karato Foxhunter

Three Visitations

Formula: 1.5*ATK
Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.

Bedevil

Formula: 6.5*ATK
Formula: 6.5*ATK
Formula: 6.5*ATK
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Cooldown: 4

Suppression Ward

Formula: 4.65*ATK
Formula: 4.65*ATK
Formula: 4.65*ATK
Attacks all enemies. Has an 80% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff cannot be resisted if Yumeko is on the same team.
Cooldown: 4

Stoicism [P]

Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this Champion cannot be increased by either this Champion's Masteries or ally Passive skills, except when attacking Bosses. Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills.
Coldheart

Flurry of Arrows

Formula: 0.7*ATK
Attacks 4 times at random. Each hit has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Art of Pain

Formula: 3.3*ATK
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 1 turn. Places a 5% [Poison] debuff for 2 turns if the target is under a [Heal Reduction] debuff.
Cooldown: 4

Heartseeker

Formula: TRG_HP*0.1+ATK*1.7
Formula: MAX_STAMINA
Attacks 1 enemy. Decreases the target's Turn Meter by 100%. Has an extra 30% chance of inflicting a critical hit. Damage increases according to enemy MAX HP.
Cooldown: 5
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See also