Krakarth vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Krakarth Dark Elves Force HP Epic
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Krakarth 60 6 20475 749 1189 98 15 50 45 0
Ninja 60 6 16845 -3630 1509 +760 947 -242 100 +2 15 63 +13 30 -15 10 +10

Skills comparison

Krakarth

Magnificent Scepter

Formula: 0.2*HP
Attacks 1 enemy. Has a 30% chance of removing 1 random debuff from a random ally. Will not remove a debuff from this Champion.

Eternal Return

Formula: 0.3*HP
Attacks 1 enemy. Places a [Revive On Death] buff on this Champion for 2 turns.
Cooldown: 5

Lordly Might

Places a 25% [Strengthen] buff and a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 7

Great Pillar [P]

Formula: 0.15*relationShieldValue
Increases the value of all [Shield] buffs placed on all allies by 15% when the buffs are placed.
Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.