Little Miss Annie vs Vitrius the Anointed

Overall comparison

HERO Fraction Element Type Rarity Aura
Little Miss Annie Undead Hordes Void Attack Legendary Attack 33%
Place: All battles
Vitrius the Anointed The Sacred Order Void Attack Legendary Crit rate 24%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Little Miss Annie 60 6 17835 1597 793 102 15 63 30 0
Vitrius the Anointed 60 6 15855 -1980 1707 +110 815 +22 100 -2 15 63 40 +10 0

Skills comparison

Little Miss Annie

Pretty Nails

Formula: 1.3*ATK
Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 100% [Heal Reduction] debuff and a 60% [Decrease DEF] debuff for 2 turns.

Hollow Doll

Formula: 2.7*ATK
Formula: -0.25
Formula: 0.3*MAX_STAMINA
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF. Also places a [Perfect Veil] buff on this Champion for 2 turns. Then, fills this Champion's Turn Meter by 30%.
Cooldown: 4

Playdate

Formula: 5.7*ATK
Formula: -0.25
Formula: 0.25*DEALT_DMG
Formula: 5.7*ATK
Formula: -0.25
Formula: 0.25*DEALT_DMG
Attacks 1 enemy. Will ignore 25% of the target's DEF. Destroys the target's MAX HP by 25% of the damage inflicted. Will repeat the attack if the target has both higher DEF and higher MAX HP than this Champion. Places a [Revive On Death] buff on this Champion for 2 turns if this attack kills an enemy.
Cooldown: 6

Toys Don't Die [P]

Formula: 0.25*MAX_STAMINA
When revived, attacks the enemy that killed this Champion with the default Skill. Also fills this Champion's Turn Meter by 25% and places a [Shield] buff on this Champion equal to 50% of their MAX HP for 2 turns.

Magical Heart [P]

Formula: 0.1*DEALT_DMG
Formula: 0.1*MAX_STAMINA
Formula: 0.1*DEALT_DMG
Each hit has a 50% chance of decreasing the target's Turn Meter by 10% and a 100% chance of destroying the target's MAX HP by 10% of the damage inflicted when attacking enemies under [Heal Reduction] or [Decrease DEF] debuffs. Also heals this Champion by 10% of the damage inflicted when attacking enemies under [Heal Reduction] or [Decrease DEF] debuffs. [Will not heal from damage inflicted by Masteries.]
Vitrius the Anointed

Holy Terror

Formula: 1.7*ATK
Formula: 0.3*DEALT_DMG
Formula: 1.7*ATK
Attacks 1 enemy 2 times. The first hit heals this Champion by 30% of the damage inflicted. The second hit has a 65% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted if the first hit fully healed this Champion. If the target is a Boss, the second hit has a 65% chance of placing a 30% [Decrease SPD] debuff for 2 turns instead.

Storm of Righteousness

Formula: 3.1*ATK
Formula: 0.3*MAX_STAMINA*aliveEnemiesCount
Attacks all enemies. Before attacking, removes all [Increase DEF], [Ally Protection], and [Strengthen] buffs from all enemies. This effect cannot be resisted. If at least one buff was removed, also places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Will also ignore 30% of each target's DEF. Boosts this Champion's Turn Meter by 30% for each enemy alive after the attack.
Cooldown: 5

By My Hand!

Formula: 2.5*ATK
Formula: 0.25*DEALT_DMG
Formula: 0.35*DEALT_DMG
Formula: -0.3
Formula: -0.5
Formula: 2.5*ATK
Formula: 0.25*DEALT_DMG
Formula: 0.35*DEALT_DMG
Formula: -0.3
Formula: -0.5
Attacks 1 enemy 2 times. Each hit ignores 30% of the target's DEF and destroys the enemy's MAX HP by 25% of the damage dealt. Cannot destroy a single enemy's MAX HP by more than 75%. If the target is a Boss, destroys MAX HP equal to 35% of the damage dealt. If the target has any active skills on cooldown, both hits will ignore 50% of the target's DEF instead. Ignores [Shield], [Unkillable], and [Block Damage] buffs.
Cooldown: 4

Inexorable [P]

Instantly resets the cooldown on one of this Champion’s random active skills, whenever an enemy increases the cooldown of any of their skills. Grants an Extra Turn if a skill’s cooldown was reset. After granting an Extra Turn, places this skill on cooldown. Will also grant an Extra Turn if an ally, Mastery, Artifact Set, or Accessory decreases the cooldown of any of this Champion’s skills. After granting an Extra Turn, places this skill on cooldown.
Cooldown: 4
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