Lonatharil vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Lonatharil High Elves Force HP Legendary
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lonatharil 60 6 23130 848 1189 99 15 57 50 0
Ninja 60 6 16845 -6285 1509 +661 947 -242 100 +1 15 63 +6 30 -20 10 +10

Skills comparison

Lonatharil

Gallantry

Formula: 0.23*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Destroys the target’s MAX HP by 30% of the damage inflicted. Places a [Shield] buff equal to 10% of this Champion’s MAX HP for 2 turns on the ally with the lowest HP.

Flicker Barrier

Formula: 0.25*HP
Attacks all enemies. Places a [Shield] buff on all allies for 3 turns equal to 20% of this Champion's MAX HP. If there are any dead allies, places a [Shield] buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread, or have its duration increased or decreased by enemies or allies.
Cooldown: 5

Finest Hour

Places a 30% [Increase C. DMG] buff on all allies for 2 turns, then teams up with all allies to attack a single enemy.
Cooldown: 6

Piercer [P]

Formula: 0.2*DMG_MUL
Inflicts 20% more damage against targets under [Shield] buffs.
Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.