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Lord Champfort vs Samar Gemcursed

Overall comparison

HERO Fraction Element Type Rarity
Lord Champfort Banner Lords Magic HP Legendary
Samar Gemcursed Dwarves Spirit HP Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lord Champfort 60 6 22305 1079 1013 97 15 50 40 20
Samar Gemcursed 60 6 21480 -825 936 -143 1211 +198 98 +1 15 60 +10 80 +40 0 -20

Skills comparison

Lord Champfort

Annihilation

Formula: 0.2*HP
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Earthshaker

Formula: 0.23*HP
Attacks all enemies. Places a 50% [Decrease ACC] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Thornsphere [P]

At the start of each turn, places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns. Will place a 15% [Decrease SPD] debuff for 1 turn on whichever enemy attacks this Champion.
Cooldown: 2

Thornsphere [P]

Samar Gemcursed

Crystal Flesh

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.

Emerald Curse

Formula: 0.35*HP
Formula: (ABS(HP_PERC-REL_TRG_HP_PERC)*DMG_MUL)+(ABS(BUFF_COUNT-REL_TRG_BUFF_COUNT)/10*DMG_MUL)
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Cooldown: 4

Boon Subversion

Formula: 0.2*HP
Formula: 0.2*HP
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Cooldown: 5

Diamond Skin [P]

Formula: -CALCULATED_DMG
[Passive Effect] Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round. [Active Effect] Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Cooldown: 4