Lordly Legionary vs Rian the Conjurer

Overall comparison

HERO Fraction Element Type Rarity Aura
Lordly Legionary Banner Lords Magic Attack Epic -
Rian the Conjurer Dark Elves Force Support Epic Accuracy 40
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lordly Legionary 60 6 15030 1354 947 96 15 60 30 0
Rian the Conjurer 60 6 17010 +1980 1002 -352 1167 +220 98 +2 15 50 -10 30 15 +15

Skills comparison

Lordly Legionary

Press the Fight

Formula: 1.5*ATK
Formula: 0.75*ATK
Formula: 0.75*ATK
Formula: 0.75*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target is under a 50% [Heal Reduction] debuff. Places 2 extra hits if the target is under a 100% [Heal Reduction] debuff.

Outflank

Formula: 5.8*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Decreases the target's Turn Meter by 20% if the [Decrease SPD] debuff is placed.
Cooldown: 4

Legion's Orders

Places a 30% [Reflect Damage] buff and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: (skillTargetId==targetId)*0.5*TRG_HP+(skillTargetId!=targetId)*0.3*TRG_HP
Formula: (skillTargetId==targetId)*0.5*MAX_STAMINA+(skillTargetId!=targetId)*0.3*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6