Lydia the Deathsiren vs Magnarr

Overall comparison

HERO Fraction Element Type Rarity Aura
Lydia the Deathsiren Dark Elves Void Support Legendary Resist 100
Place: Arena
Magnarr Demonspawn Spirit HP Epic Defence 30%
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lydia the Deathsiren 60 6 20805 903 1288 110 15 50 40 0
Magnarr 60 6 20970 +165 837 -66 1068 -220 100 -10 15 50 30 -10 15 +15

Skills comparison

Lydia the Deathsiren

Oppression

Formula: 3.75*ATK
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity] debuffs by 1 turn. [Passive Effect] Attacks enemies with this Skill whenever they place a [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze], [Stun], [Fear], [True Fear], or [Petrification] debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

Siren's Wail

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns. Also places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Nullification

Formula: 3.2*ATK
Formula: 3.2*ATK
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs] and [Block Active Skills] debuff for 2 turns.
Cooldown: 5

Death Hold [P]

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
Denies enemy revive attempts. This works even if this Champion is dead. If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies. If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter. This skill will ignore [Block Revive].
Cooldown: 9
Magnarr

Superheated Hammer

Formula: 0.23*HP
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff.

Percussive Pound

Formula: 0.22*HP
Formula: 0.22*HP
Attacks all enemies. Places an extra hit on enemies without [HP Burn] debuffs. Has a 50% chance of placing a [Stun] debuff for 1 turn on enemies under [HP Burn] debuffs.
Cooldown: 4

Fan the Flames

Formula: 0.37*HP
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under [HP Burn] debuffs. Also increases duration of [HP Burn] debuffs on all enemies by 1 turn. [Will not spread [Fear], [True Fear], [Freeze], [Provoke], [Sleep], or [Stun] debuffs.]
Cooldown: 4

Fleshmelter [P]

Formula: 0.01*HP
This Champion heals by 1% of their MAX HP every time anyone in the battle takes damage from a [HP Burn] debuff.