Madman vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Madman Dwarves Spirit Attack Rare
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Madman 60 6 14040 1343 749 99 15 57 45 0
Ninja 60 6 16845 +2805 1509 +166 947 +198 100 +1 15 63 +6 30 -15 10 +10

Skills comparison

Madman

Wild Slashing

Formula: 3*ATK
Formula: 0.3*CALCULATED_DMG
Attacks 1 enemy. Has a 50% chance of attacking all other enemies with a second hit, dealing 30% of the damage inflicted from the first hit. The second hit is always a normal hit.

Insane Resilience

Formula: 3.4*ATK
Formula: 0.1*DEALT_DMG
Attacks all enemies. Heals this Champion by 10% of the damage inflicted if this Champion's current HP is below 50%.
Cooldown: 4

Crazed Lunge

Formula: 4.5*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Will ignore [Block Damage] and [Shield] buffs.
Cooldown: 4
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.