Magister vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Magister High Elves Force Support Rare
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Magister 60 6 18000 892 936 101 15 50 30 0
Ninja 60 6 16845 -1155 1509 +617 947 +11 100 -1 15 63 +13 30 10 +10

Skills comparison

Magister

Majestic Staff

Formula: 4.1*ATK
Attacks 1 enemy. If the hit is critical, places a 25% [Increase ATK] buff on a random ally for 1 turn.

Anoint

Formula: 0.1*TRG_HP
Places a [Revive On Death] buff and a 30% [Reflect Damage] buff on a target ally for 2 turns. Heals all other allies by 10% of the target's HP.
Cooldown: 4

Censure

Formula: 4*ATK
Attacks all enemies. Has a 50% chance of placing a 50% [Heal Reduction] debuff for 2 turns.
Cooldown: 5
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.