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Maneater vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Maneater Ogryn Tribes Void HP Epic
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Maneater 60 6 20310 837 1112 98 15 50 45 0
Ninja 60 6 16845 -3465 1509 +672 947 -165 100 +2 15 63 +13 30 -15 10 +10

Skills comparison

Maneater

Pummel

Formula: 5.5*ATK
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff on all enemies if this attack is critical.

Syphon

Formula: 8.2*ATK
Formula: TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Fully depletes the target's Turn Meter. Fills this Champion's Turn Meter equal to the amount the target loses.
Cooldown: 4

Ancient Blood

Formula: 0.05*HP*(5-deadAlliesCount)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Cooldown: 7
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's Active Skills in a single Round. This effect can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.