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Marksman vs Shamrock

Overall comparison

HERO Fraction Element Type Rarity
Marksman High Elves Spirit Attack Epic
Shamrock Ogryn Tribes Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Marksman 60 6 14700 1432 892 92 15 60 30 0
Shamrock 60 6 20805 +6105 1002 -430 1189 +297 111 +19 15 50 -10 40 +10 0

Skills comparison

Marksman

Venom Arrow

Formula: 3.1*ATK
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns if the attack is critical. Has a 15% chance of granting an Extra Turn.

Impressive Shot

Formula: 5.7*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills the Turn Meter of all allies by 20%. Has an extra 15% chance of inflicting a critical hit.
Cooldown: 4

Thorns

Formula: 1.3*ATK
Formula: -1
Attacks 4 times at random. Each hit has a 25% chance to Ignore DEF.
Cooldown: 5
Shamrock

Luck Swap

Formula: 2*ATK
Formula: 0
Attacks 1 enemy 2 times. Each hit has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% of stealing that buff.

Lucky Charms

Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 30% [Increase SPD] buff on all allies with more than 50% HP for 2 turns. Also has a 50% chance of placing a 30% [Increase C. RATE] buff on those allies for 2 turns. Places a [Revive On Death] buff on all allies with less than 50% HP for 2 turns. Also has a 50% chance of placing a 15% [Continuous Heal] buff on those allies for 2 turns.
Cooldown: 4

Uncatchable

Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Places a 30% [Decrease SPD] debuff on all enemies for 2 turns. Decreases the Turn Meter of all enemies by 15%. Fills the Turn Meters of all allies by 15% if any enemy's Turn Meter is below 50%.
Cooldown: 5