Ma'Shalled vs Genzin

Overall comparison

HERO Fraction Element Type Rarity
Ma'Shalled Undead Hordes Spirit Attack Legendary
Genzin Shadowkin Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ma'Shalled 60 6 17835 1454 936 103 15 63 30 0
Genzin 60 6 17505 -330 1553 +99 859 -77 100 -3 15 63 30 0

Skills comparison

Ma'Shalled

Bloodsucker

Formula: 3.9*ATK
Formula: 0.3*DEALT_DMG
Formula: 3.9*ATK
Attacks 1 enemy. Heals this Champion by 30% of the damage inflicted. Will then attack enemies under [Leech] debuffs.

Tornado

Places a 30% [Increase SPD] and a 30% [Increase C. DMG] buff on all allies for 2 turns. Places a [True Fear] and a [Leech] debuff on all enemies for 2 turns. Grants an Extra Turn.
Cooldown: 4

Open Wounds

Formula: 6.6*ATK
Formula: 0.5*DMG_MUL
Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking. Places a 100% [Heal Reduction] debuff for 2 turns. Also places two 15% [Continuous Heal] buffs on this Champion for 3 turns. Damage increases by 50% against targets that have no buffs.
Cooldown: 4
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]