Mausoleum Mage vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity Aura
Mausoleum Mage Undead Hordes Force Support Epic -
Elegaius Undead Hordes Magic Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mausoleum Mage 60 6 19485 1057 947 104 15 50 30 0
Elegaius 60 6 22305 +2820 881 -176 1211 +264 106 +2 15 50 30 20 +20

Skills comparison

Mausoleum Mage

Soul Manacles

Formula: 4.6*ATK
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Might of Undeath

Places a 30% [Increase C. RATE] buff and a 60% [Increase DEF] on all allies for 2 turns. Also places a [Block Debuffs] buff on all allies for 1 turn.
Cooldown: 4

Winds of Purging

Formula: 0.1*HP
Formula: 0.1*HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from all allies, then heals all allies by 10% of this Champion's MAX HP. Heals each ally by a further 10% if 1 or more debuffs are removed from that ally. Fills each ally’s Turn Meter by 15% if 2 or more debuffs are removed from that ally.
Cooldown: 5
-
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5