Mausoleum Mage vs Genzin

Overall comparison

HERO Fraction Element Type Rarity Aura
Mausoleum Mage Undead Hordes Force Support Epic -
Genzin Shadowkin Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mausoleum Mage 60 6 19485 1057 947 104 15 50 30 0
Genzin 60 6 17505 -1980 1553 +496 859 -88 100 -4 15 63 +13 30 0

Skills comparison

Mausoleum Mage

Soul Manacles

Formula: 4.6*ATK
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Might of Undeath

Places a 30% [Increase C. RATE] buff and a 60% [Increase DEF] on all allies for 2 turns. Also places a [Block Debuffs] buff on all allies for 1 turn.
Cooldown: 4

Winds of Purging

Formula: 0.1*HP
Formula: 0.1*HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from all allies, then heals all allies by 10% of this Champion's MAX HP. Heals each ally by a further 10% if 1 or more debuffs are removed from that ally. Fills each ally’s Turn Meter by 15% if 2 or more debuffs are removed from that ally.
Cooldown: 5
-
Genzin

Flowing Cuts

Formula: 1.3*ATK
Formula: 0.06*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

Steel Parting

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each critical hit fills this Champion’s Turn Meter by 10%.
Cooldown: 4

Fated Vengeance

Formula: 5.5*ATK
Formula: 0.3*MAX_STAMINA
Formula: 0.6*MAX_STAMINA
Attacks 1 enemy. Will ignore [Unkillable] buffs and [Shield] buffs. Fills this Champion’s Turn Meter by 30%. Fills this Champion’s Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.
Cooldown: 4

Bushido [P]

Formula: 50*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Formula: 10*(aliveAlliesCount<=aliveEnemiesCount||thereIsBossInCurrentRound)
Increases this Champion’s SPD by 10 and RES by 50 if the number of Champions on this Champion’s team is equal to or lower than the number of enemies on the enemy team. [This effect always works when fighting Bosses.]