Meatcarver Tolog vs First Ax Tuskkor

Overall comparison

HERO Fraction Element Type Rarity Aura
Meatcarver Tolog Skinwalkers Force HP Rare -
First Ax Tuskkor Ogryn Tribes Force Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Meatcarver Tolog 60 6 20640 672 980 95 15 50 40 0
First Ax Tuskkor 60 6 15030 -5610 1476 +804 1101 +121 99 +4 15 63 +13 30 -10 0

Skills comparison

Meatcarver Tolog

Jagged Cut

Formula: 0.11*HP
Formula: 0.02*HP
Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP.

Butcher's Block

Places a 30% [Increase DEF] buff on all allies for 2 turns and a 15% [Continuous Heal] buff on all allies for 1 turn.
Cooldown: 6

Reviving Stew

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives an ally with 30% HP and 30% Turn Meter. Places a 15% [Continuous Heal] buff on the revived ally for 1 turn.
Cooldown: 6

Feed the Herd [P]

Whenever a 15% [Continuous Heal] buff placed by an ally from the Skinwalkers Faction expires, is removed, or is stolen, places a 7.5% [Continuous Heal] buff on that ally for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
First Ax Tuskkor

Foe Mangler

Formula: 2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of granting an Extra Turn.

Hatchet Barrage

Formula: 4*ATK*(1+0.1*BUFF_COUNT)
Attacks all enemies. The damage inflicted by this skill increases by 10% for each buff on this Champion. Decreases the cooldown of this skill by 1 turn if this attack kills an enemy. If this attack kills 2 or more enemies, grants this Champion an Extra Turn instead.
Cooldown: 4

First Ax's Fury

Formula: 3*ATK
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Will ignore [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 4

Brutal Vehemence [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.1*B_CRD*HeroCounterWithId(1)
Formula: HeroCounterWithId(2)+1
Formula: -0.05*DMG_MUL*HeroCounterWithId(2)
Each Extra Turn this Champion gets increases their C. DMG by 10% (stacks up to 50%). Each Extra Turn this Champion gets also decreases the damage they receive by 5% (stacks up to 50%).