Merouka vs Starsage Galathir

Overall comparison

HERO Fraction Element Type Rarity Aura
Merouka Orcs Magic Defence Epic -
Starsage Galathir High Elves Force Support Mythical Resist 80
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Merouka 60 6 18660 771 1288 98 15 50 45 0
Starsage Galathir 60 6 22305 +3645 1013 +242 1354 +66 115 +17 15 50 50 +5 0

Skills comparison

Merouka

Tarfield Affliction

Formula: 1.9*DEF
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Badlands Witchery

Formula: 0.5*TRG_HP
Removes all debuffs from a target ally, then heals them by 50% of their MAX HP.
Cooldown: 5

Return From The Slime

Places a [Revive On Death] buff on all allies for 2 turns.
Cooldown: 6

Springy [P]

Formula: 0
Formula: HeroCounterWithId(1)+1
Formula: 0.025*B_DEF*HeroCounterWithId(1)
Each time this Champion is hit, increases their DEF by 2.5% (stacks up to 20%). Resets each round.
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Starsage Galathir

Astral Storm

Formula: 3.5*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.05*MAX_STAMINA
Attacks all enemies. Fills the Turn Meters of all allies by 10%. Also fills the Turn Meter of each ally by an extra 5% if they have any active buffs placed on them by this Champion.

Stellar Embryo

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Removes all debuffs from all allies, then heals them by 25% of this Champion’s MAX HP. Also fills the Turn Meters of all allies by 15%, and places a [Block Debuffs] buff on them for 2 turns.
Cooldown: 4

Part the Veil

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Also places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Eternal Beyonder [P]

Formula: -0.05*DMG_MUL*(RES/100)
[Passive Effect] This Champion receives 5% less damage for each 100 RES on this Champion (stacks up to 25%). [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when receiving fatal damage, then equalizes their HP. The HP level of this Champion will be brought up to the average HP level of the team.
Cooldown: 3