Metalshaper vs R. Nergigante Archer

Overall comparison

HERO Fraction Element Type Rarity Aura
Metalshaper Lizardmen Spirit Support Rare Defence 15%
Place: Crypts
R. Nergigante Archer Barbarians Spirit Defence Legendary Defence 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Metalshaper 60 6 16350 859 1079 90 15 57 30 0
R. Nergigante Archer 60 6 18990 +2640 848 -11 1465 +386 101 +11 15 50 -7 40 +10 20 +20

Skills comparison

Metalshaper

Transference Bolt

Formula: 4*DEF
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target.

Fortified Steel

Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion Level.
Cooldown: 3

Rescue

Formula: 0.2*HP
Removes all debuffs from the ally with the lowest HP, then heals them by 20% of this Champion's MAX HP. Also places a 25% [Increase DEF] buff on that ally for 3 turns.
Cooldown: 5
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R. Nergigante Archer

Charged Shot

Formula: 3*DEF
Attacks 1 enemy. Places a 50% [Increase ACC] buff on this Champion for 2 turns.

Spinning Shot

Formula: 3.1*DEF
Formula: 0.2*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn. If the target is a Boss, has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns instead. Also decreases the Turn Meters of enemies under a [Stun] debuff placed by this skill by 20%. Fills the Turn Meters of all allies by 10% if a 30% [Decrease SPD] debuff is placed by this skill instead.
Cooldown: 4

Rapid Shot

Formula: 3*DEF
Attacks all enemies. Places a [Hex] debuff for 2 turns and a [Provoke] debuff for 1 turn. If the target is a Boss, places a [Hex] debuff for 3 turns and a [Provoke] debuff for 2 turns instead.
Cooldown: 4

Nergigante Ambition [P]

Formula: 0.1*TRG_HP
Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Heals all allies by 10% of their MAX HP when attacking enemies under a [Hex] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Increases this Champion’s DEF by 5% each time this Champion receives a hit from an enemy under a [Hex] debuff (stacks up to 30%).