Mordecai vs Alice the Wanderer

Overall comparison

HERO Fraction Element Type Rarity Aura
Mordecai The Sacred Order Force Support Epic Accuracy 40
Place: All battles
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mordecai 60 6 13545 1244 1156 100 15 50 30 0
Alice the Wanderer 60 6 16020 +2475 1443 +199 1068 -88 99 -1 15 63 +13 30 10 +10

Skills comparison

Mordecai

Purgatory

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 10%. Has a 60% instead if the target is under a [HP Burn] debuff.

Time's Undoing

Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Has a 75% chance of decreasing the Turn Meters of all enemies by 15%. Fills the Turn Meters of all allies by 15%.
Cooldown: 4

Heavenly Flames

Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. Places a 50% [Increase ATK] buff on all allies for 3 turns.
Cooldown: 5
-
Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3