Mountain King vs Saito

Overall comparison

HERO Fraction Element Type Rarity Aura
Mountain King Dwarves Force Attack Legendary Attack 25%
Place: All battles
Saito Undead Hordes Magic Attack Legendary Attack 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mountain King 60 6 31050 1432 1112 95 15 63 90 0
Saito 60 6 16185 -14865 1321 -111 1178 +66 102 +7 15 63 30 -60 0

Skills comparison

Mountain King

Thunder Cleave

Formula: 0.27*HP+1*ATK
Formula: 0.1*MAX_STAMINA+0.02*MAX_STAMINA*REL_TRG_BUFF_COUNT
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills by an additional 2% for each buff on the target.

Enchanted Axe

Formula: 0.3*HP+1.8*ATK
Attacks 1 enemy. Will ignore 50% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Regal Force

Formula: 0.35*HP+1.8*ATK
Attacks 1 enemy. Will ignore [Shield], [Strengthen], [Unkillable], [Ally Protection], and [Block Damage] buffs. Decreases the cooldown of the Enchanted Axe skill by 2 turns if this attack kills an enemy.
Cooldown: 5

Fabled Skill [P]

Formula: 0.5*B_ATK*KILLED_ENEMIES_WHOLE_BATTLE
Increases this Champion's ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Immune to [Decrease ATK] and [Block Active Skills] debuffs.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.