Nari the Lucky vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Nari the Lucky Dwarves Force Defence Legendary -
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Nari the Lucky 60 6 19320 804 1487 104 15 50 30 20
Eostrid Dreamsong 60 6 21135 +1815 1035 +231 1134 -353 115 +11 15 50 30 10 -10

Skills comparison

Nari the Lucky

Wee Filcher

Formula: 2.1*DEF
Attacks 1 enemy. Has a 50% chance of stealing 1 random buff from the target.

Rainbow of Woe

Formula: 3.3*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a 50% [Decrease RES] debuff for 2 turns.
Cooldown: 4

Irresistible Wealth

Formula: 3.7*DEF
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 6

Joyful Song [P]

Formula: 5*BuffsCountOnTeam(allyTeamId)
At the start of this Champion's turn, transfers 1 random buff from a random enemy to a random ally. This Champion’s ACC is increased by 5 for each buff on each ally.
Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1