Narma the Returned vs Osgrun the Defiler

Overall comparison

HERO Fraction Element Type Rarity Aura
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons
Osgrun the Defiler Dwarves Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Narma the Returned 60 6 19815 1002 1255 105 15 50 30 20
Osgrun the Defiler 60 6 19815 1156 +154 1101 -154 109 +4 15 50 30 20

Skills comparison

Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
Osgrun the Defiler

Obsidian Blade

Formula: 4.5*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of a random active skill on the target by 2 turns. Also fills the Turn Meters of all allies by 10%.

Magicks of Ireth

Formula: 0.2*MAX_STAMINA
Formula: TRG_STAMINA-(0.5*MAX_STAMINA)
Has a 75% chance of removing all buffs from all enemies. Decreases the Turn Meters of all enemies whose Turn Meter is equal to or lower than 50% by 20%. If an enemy’s Turn Meter is more than 50% full, decreases it to 50% instead. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies whose Turn Meter was reduced to 50%.
Cooldown: 5

To Death, Unsurrendered

Teams up with all allies to attack a single enemy. The allies joining the attack will use their default skills. Before attacking, places a 50% [Increase ATK] buff and a 7.5% [Shatter] buff on all allies for 2 turns. Decreases the cooldowns of all allies’ active skills, except this Champion’s, by 1 turn if the target is killed.
Cooldown: 6

Dark Whisperings [P]

Formula: 0.2*DMG_MUL
[Passive Effect] Allies inflict 20% more damage against enemies under [Stun] debuffs. [Active Effect] Whenever an ally is killed, instantly activates the Magicks of Ireth skill. Will not put the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 4