Narma the Returned vs Yumeko

Overall comparison

HERO Fraction Element Type Rarity Aura
Narma the Returned Knight Revenant Magic Support Legendary Accuracy 80
Place: Dungeons
Yumeko Shadowkin Void Support Legendary Accuracy 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Narma the Returned 60 6 19815 1002 1255 105 15 50 30 20
Yumeko 60 6 21315 +1500 870 -132 1288 +33 105 15 50 30 10 -10

Skills comparison

Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
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Yumeko

Wereclaws

Formula: 2.8*ATK
Formula: 0.3*DEALT_DMG
Formula: 0.075*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy 2 times. Each hit steals 7.5% of the target’s Turn Meter if this Champion has 50% HP or more. Each hit heals this Champion by 30% of the damage inflicted if this Champion has less than 50% HP.

Destiny's Mirror

Formula: 6*ATK
Attacks 1 enemy. Has an 80% chance of placing a [Hex] debuff for 3 turns. [Passive Effect] Whenever an enemy tries to place debuffs on either this Champion or an ally, has a 55% chance of transferring those debuffs to a random enemy under a [Hex] debuff placed by this Champion. This happens before any debuffs are placed on the initial target. Has a 30% chance instead against Bosses. Whenever someone fills the Turn Meter of an enemy under a [Hex] debuff placed by this Champion, this Champion's Turn Meter will be filled instead. Only available when Karato Foxhunter is on the same team.
Cooldown: 4

Dance of Time

Decreases the cooldowns of all ally skills by 3 turns and increases the cooldowns of all enemy skills by 3 turns. Will not decrease the cooldowns of this Champion's skills. This skill can have its cooldown reset or reduced by other skills.
Cooldown: 7

Skill 69004 name

Skill 6666618 description

Deep Cover [P]

Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round. This Champion is immune to all enemy debuffs if they are under a [Veil] or [Perfect Veil] buff. Whenever a [Veil] or a [Perfect Veil] buff is placed on an enemy, has a 75% chance of stealing the buff. This happens before the buff is placed on the initial target. Only available when Karato Foxhunter is on the same team.