Necrohunter vs Aria the Golden Hope

Overall comparison

HERO Fraction Element Type Rarity Aura
Necrohunter Knight Revenant Magic Attack Epic Crit rate 19%
Place: All battles
Aria the Golden Hope Argonites Spirit Defence Legendary Speed 25%
Place: All battles
Element: Spirit

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Necrohunter 60 6 12555 1398 1068 98 15 60 30 0
Aria the Golden Hope 60 6 18000 +5445 760 -638 1619 +551 110 +12 15 50 -10 30 20 +20

Skills comparison

Necrohunter

Crypt Arrows

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Gravestorm

Formula: 5.6*ATK
Formula: 2.5*ATK
Attacks 1 enemy. Attacks all enemies 1 time if this attack is critical.
Cooldown: 4

Tomb Stalker

Formula: 6.1*ATK
Attacks 1 enemy. Places a [Perfect Veil] buff on this Champion for 2 turns if this attack is critical.
Cooldown: 4
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Aria the Golden Hope

Blazing Glory

Formula: 3.3*DEF
Formula: relationTargetId
Formula: 0
Attacks 1 enemy. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. [Passive Effect] Activates this skill on an enemy whenever their HP drops below 50%. The 100% [Heal Reduction] debuff cannot be removed, resisted, or blocked when this skill is activated in this way. Occurs once per turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Halcyon Boons

Formula: 3.5*DEF
Attacks all enemies. Before attacking, has a 75% chance of transferring all debuffs from all allies to all enemies. Places a 25% [Fortify] buff and a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Avatar Of Victory

Formula: 3.8*DEF
Attacks all enemies. Has a 75% chance of stealing all buffs from all enemies. Also has a 75% chance of placing a [True Fear] debuff for 1 turn, and a [Block Passive Skills] debuff for 2 turns.
Cooldown: 5

Surefire Success [P]

Formula: 0.05*MAX_STAMINA
Formula: -0.5*relationDamageDefenceModifier
Before the start of each enemy’s turn, decreases the Turn Meters of all enemies by 5%. Does not work against Bosses and their minions. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Enemy Ignore DEF effects against this Champion are decreased by 50%.