Nekhret the Great vs Pestilus

Overall comparison

HERO Fraction Element Type Rarity Aura
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles
Pestilus Knight Revenant Spirit Support Epic Accuracy 50
Place: Doom tower

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Nekhret the Great 60 6 21480 793 1354 97 15 50 50 0
Pestilus 60 6 20145 -1335 848 +55 1112 -242 94 -3 15 50 30 -20 15 +15

Skills comparison

Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.
Pestilus

Blood Call

Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 2 times at random. Has a 30% chance of placing a [Leech] debuff for 2 turns.

Flames Within

Formula: 5*ATK
Formula: 0.15*TRG_HP
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns. Heals all allies by 15% of their MAX HP if the [HP Burn] debuff is placed. Fills the Turn Meters of all allies by 15% if the [HP Burn] debuff is not placed.
Cooldown: 4

Battle Weirding

Places a 50% [Increase ACC] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5
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