Night Queen Krixia vs The Incarnate

Overall comparison

HERO Fraction Element Type Rarity Aura
Night Queen Krixia Knight Revenant Spirit Support Mythical Resist 80
Place: All battles
The Incarnate High Elves Force Defence Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Night Queen Krixia 60 6 20970 1189 1266 110 15 50 30 20
The Incarnate 60 6 19320 -1650 804 -385 1487 +221 100 -10 15 50 40 +10 20

Skills comparison

Night Queen Krixia

Swordspear Slash

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Doom Lantern

Formula: 0.2*MAX_STAMINA
Places a 50% [Decrease RES] debuff and a [Block Buffs] debuff on all enemies for 2 turns. Also decreases each target’s Turn Meter by 20%.
Cooldown: 4

Deathly Apparition

Formula: 4*ATK
Attacks all enemies. Removes all buffs from all enemies. Also increases the cooldowns of all enemy skills by 3 turns.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Shadowvigil [P]

Formula: RES/2
Immune to [Stun] debuffs. Increases this Champion’s ACC by 1 for every 2 RES they have.
The Incarnate

Attack Intruder

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn. Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.

Formation: Phalanx

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies. Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Defensive Measures

Formula: 1*(TRG_HP-TRG_CUR_HP)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Heals any ally Arbiters by 100% of their MAX HP. Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.
Cooldown: 5

Crisis Response [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: -0.3*DMG_MUL
Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff. When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. All ally Arbiters receive 30% less damage.
Cooldown: 4

Ultimate Purpose [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Increases all allies' RES by 20 for each ally under an [Ally Protection] buff. This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. If any ally Arbiter is about to get killed by a fatal hit, places an [Unkillable] buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4