Night Queen Krixia vs Ugir the Wyrmeater

Overall comparison

HERO Fraction Element Type Rarity Aura
Night Queen Krixia Knight Revenant Spirit Support Mythical Resist 80
Place: All battles
Ugir the Wyrmeater Ogryn Tribes Spirit HP Legendary Accuracy 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Night Queen Krixia 60 6 20970 1189 1266 110 15 50 30 20
Ugir the Wyrmeater 60 6 22800 +1830 771 -418 1288 +22 105 -5 15 50 40 +10 20

Skills comparison

Night Queen Krixia

Swordspear Slash

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Doom Lantern

Formula: 0.2*MAX_STAMINA
Places a 50% [Decrease RES] debuff and a [Block Buffs] debuff on all enemies for 2 turns. Also decreases each target’s Turn Meter by 20%.
Cooldown: 4

Deathly Apparition

Formula: 4*ATK
Attacks all enemies. Removes all buffs from all enemies. Also increases the cooldowns of all enemy skills by 3 turns.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Shadowvigil [P]

Formula: RES/2
Immune to [Stun] debuffs. Increases this Champion’s ACC by 1 for every 2 RES they have.
Ugir the Wyrmeater

Wyrmwrath

Formula: 0.23*HP
Attacks 1 enemy. Has an 80% chance of stealing a random buff from the enemy. Also has an 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns.

Earth Puncture

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Ogryn Fortitude

Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns. If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead.
Cooldown: 5

Scourge of Dragons [P]

Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted. Instantly activating [Earth Puncture] will not place the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 2

Skill 84805 (84802 clone) name

Formula: 0.25*HP
Skill 7000004 description
Cooldown: 4