Ninja vs Marius the Gallant

Overall comparison

HERO Fraction Element Type Rarity Aura
Ninja Shadowkin Magic Attack Legendary -
Marius the Gallant Skinwalkers Void Defence Legendary Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ninja 60 6 16845 1509 947 100 15 63 30 10
Marius the Gallant 60 6 19815 +2970 716 -793 1542 +595 110 +10 15 50 -13 30 20 +10

Skills comparison

Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.
Marius the Gallant

Auric Lance

Formula: 2.5*DEF
Attacks all enemies. Has a 35% chance of placing an [Enfeeble] debuff for 1 turn.

Death or Glory

Formula: 1.2*DEF+0.03*TRG_HP
Attacks all enemies 3 times. Each hit decreases the duration of all enemy buffs by 1 turn.
Cooldown: 4

Galloping Thunder

Places a 50% [Increase ACC] buff and a 60% [Increase DEF] buff on all allies for 3 turns. Then places a [Stun] debuff on the enemy with the highest Turn Meter for 1 turn. Finally, grants an Extra Turn.
Cooldown: 6

Steadfast Knight [P]

This Champion is immune to Turn Meter reduction effects from enemies and [Decrease SPD] debuffs. Whenever an enemy changes Form or attempts to decrease this Champion's Turn Meter, counterattacks using this Champion's default skill.