Ninja vs Snorting Thug

Overall comparison

HERO Fraction Element Type Rarity
Ninja Shadowkin Magic Attack Legendary
Snorting Thug Skinwalkers Force HP Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ninja 60 6 16845 1509 947 100 15 63 30 10
Snorting Thug 60 6 20640 +3795 870 -639 1057 +110 95 -5 15 50 -13 30 15 +5

Skills comparison

Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.
Snorting Thug

Wanton Mugging

Formula: 0.08*HP
Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.

Ruckus

Formula: 0.15*HP
Formula: -1
Attacks 1 enemy. Will ignore the target's DEF if they have no active buffs. Steals 2 random buffs from the target.
Cooldown: 3

Dire Defense

Has a 30% chance of stealing 1 random buff from the attacker when hit. Occurs once per hit. Counterattacks the attacker if they have no active buffs.
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