Ninja vs Trunda Giltmallet

Overall comparison

HERO Fraction Element Type Rarity Aura
Ninja Shadowkin Magic Attack Legendary -
Trunda Giltmallet Dwarves Magic Attack Legendary Attack 36%
Place: All battles
Element: Magic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ninja 60 6 16845 1509 947 100 15 63 30 10
Trunda Giltmallet 60 6 22800 +5955 1608 +99 980 +33 100 15 63 80 +50 10

Skills comparison

Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.
Trunda Giltmallet

Golden Mallet

Formula: 1.85*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn.

Cloak of Ages

Formula: 6*ATK
Formula: 0.6*DEALT_DMG
Attacks 1 enemy, then attacks all other enemies with a second hit, dealing 60% of the damage inflicted from the first hit and ignoring 50% of the target's DEF. Only the second hit of the skill ignores 50% of the target's DEF. This second hit is always normal.
Cooldown: 4

Forge Rhythm

Formula: 3*ATK
Formula: 3*ATK
Formula: ((CALCULATED_DMG*1.5<=relationTargetStoneSkinValue)*CALCULATED_DMG*(1.5-1))+((CALCULATED_DMG*1.5>relationTargetStoneSkinValue)*relationTargetStoneSkinValue*(1.5-1))
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Also places a [HP Burn] debuff for 2 turns. Places an extra hit on enemies not under [Stun] debuffs. Both hits of this skill deal 50% more damage to a [Stone Skin] shield.
Cooldown: 5

Swift Justice [P]

Formula: 0.1*B_ATK*HeroCounterWithId(1)
Formula: 5*EnemyTeamAppliedEffectsTotalCountOfType(Burn)+5*EnemyTeamAppliedEffectsTotalCountOfType(Stun)
Formula: HeroCounterWithId(1)+1
This Champion's ATK increases by 10% for each [Stun] or [HP Burn] debuff this Champion places on enemies (stacks up to 50% per Round). This Champion's SPD increases by 5 for each enemy currently under a [HP Burn] or [Stun] debuff (stacks up to 15). Only counts active [HP Burn] or [Stun] debuffs.