Nobel vs Warchief

Overall comparison

HERO Fraction Element Type Rarity
Nobel Shadowkin Force Attack Legendary
Warchief Skinwalkers Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Nobel 60 6 14865 1553 1035 98 15 63 30 10
Warchief 60 6 18990 +4125 848 -705 1465 +430 102 +4 15 50 -13 50 +20 10

Skills comparison

Nobel

Smell Fear

Formula: 3.9*ATK
Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn. If the target is under a [Fear] or [True Fear] debuff, decreases the duration of all of the target's buffs by 1 turn instead.

Harbinger

Formula: 4.82*ATK
Formula: 0.25*MAX_STAMINA
Attacks 1 enemy. Will ignore 30% of the target's DEF. Before attacking, if the target is under a [Fear] or [True Fear] debuff, places a 50% [Increase ATK] buff on this Champion for 2 turns. After attacking, if the target is under a [Fear] or [True Fear] debuff, decreases the cooldown of the Dismay skill by 1 turn. Then fills this Champion's Turn Meter by 25%.
Cooldown: 3

Dismay

Formula: 4*ATK
Formula: 0.5*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Has a 75% chance of stealing 50% of the target's current Turn Meter. If this attack kills a target under a [Fear] or [True Fear] debuff, decrease the cooldown of the Harbinger skill by 1 turn.
Cooldown: 4

Desolation [P]

Whenever an enemy's Turn Meter is reduced by any Champion, has a 20% chance of placing a [Fear] debuff on that enemy for 1 turn.
Warchief

Brutal Force

Formula: 1*DEF
Formula: 0.03*HP
Formula: 0.03*HP
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn. Each hit also heals this Champion and the ally with the lowest HP by 3% of this Champion's MAX HP.

Marauder

Formula: 4.3*DEF
Attacks 1 enemy. Steals all buffs from the target, and places a [Provoke] debuff on them for 3 turns. Also has a 50% chance of placing a [Provoke] debuff on all other enemies for 1 turn. Then places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Standstill [P]

Formula: (0.10*B_DEF*EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId))+(0.05*B_DEF*(aliveEnemiesCount-EnemyTeamAppliedEffectsTotalCountOfKind(Provoke_KindId)))
Formula: 0.25*damageAbsorbedByShield
Whenever an ally under a [Shield] buff is hit by an enemy, heals that ally by 25% of the damage dealt to the [Shield]. Increases this Champion's DEF by 10% for each enemy under a [Provoke] debuff. Will also increase this Champion's DEF by 5% for each enemy not under a [Provoke] debuff.
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