Oboro vs Pelops the Victor

Overall comparison

HERO Fraction Element Type Rarity Aura
Oboro Shadowkin Void Attack Epic Attack 33%
Place: Dungeons
Pelops the Victor Argonites Spirit HP Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Oboro 60 6 15360 1454 826 101 15 60 30 0
Pelops the Victor 60 6 22800 +7440 749 -705 1310 +484 97 -4 15 50 -10 50 +20 10 +10

Skills comparison

Oboro

Spreading Chaos

Formula: 2.6*ATK
Formula: 4.2*ATK
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Will attack all enemies instead if the target is under 4 or more debuffs.

Mystic Smoke

Formula: 3.15*ATK
Formula: 3.15*ATK
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this Champion to the target. The first hit has a 75% chance of stealing all buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Ninja Arts

Formula: 5.6*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [Perfect Veil] buff on this Champion for 2 turns if this attack is critical.
Cooldown: 5

Vanish [P]

Places a [Revive on Death] buff on this Champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Pelops the Victor

Triumphant Blow

Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted or blocked if the target is under a [HP Burn] debuff.

Gorgoa's Bane

Formula: 0.4*HP
Formula: 0.4*HP
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Formula: (0.1*(DebuffsLifetimeSumOnHero(producerId)+DebuffsLifetimeSumOnHero(relationTargetId)))*DMG_MUL
Attacks 1 enemy. Will ignore 50% of the target’s DEF if the target is under a [HP Burn] debuff. The damage inflicted by this skill increases by 10% for every turn remaining on any debuffs on this Champion and the target (stacks up to 200%). If the damage inflicted by this skill is less than 50% of the target’s MAX HP, steals all buffs from the target and places a [Stun] debuff on them for 2 turns. These effects cannot be resisted if the target is under a [HP Burn] debuff.
Cooldown: 4

Victor's Bounty

Formula: -0.2*DMG_MUL
[Active Effect] Places a 50% [Increase ATK] buff and a [Magma Shield] buff on all allies for 2 turns. The value of the [Magma Shield] is equal to 30% of this Champion’s MAX HP. Also places a [Taunt] buff on this Champion for 2 turns. [Passive Effect] Decreases the damage all allies receive by 20% while this Champion is not under a [Decrease DEF] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 4

Master of Games [P]

This Champion is immune to [Stun], [HP Burn], and [Petrification] debuffs. Whenever an enemy attacks this Champion, has a 100% chance of placing a [HP Burn] debuff on that enemy for 2 turns. The chance decreases to 50% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill. Whenever an enemy attacks this Champion, also has a 50% chance of placing a [Petrification] debuff on that enemy for 1 turn. The chance decreases to 25% if this Champion is under a [Decrease DEF] debuff. Occurs once per enemy skill.