Oboro vs Vasal of the Seal

Overall comparison

HERO Fraction Element Type Rarity Aura
Oboro Shadowkin Void Attack Epic Attack 33%
Place: Dungeons
Vasal of the Seal Demonspawn Force HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Oboro 60 6 15360 1454 826 101 15 60 30 0
Vasal of the Seal 60 6 21315 +5955 870 -584 1288 +462 98 -3 15 50 -10 40 +10 20 +20

Skills comparison

Oboro

Spreading Chaos

Formula: 2.6*ATK
Formula: 4.2*ATK
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Will attack all enemies instead if the target is under 4 or more debuffs.

Mystic Smoke

Formula: 3.15*ATK
Formula: 3.15*ATK
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this Champion to the target. The first hit has a 75% chance of stealing all buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Ninja Arts

Formula: 5.6*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [Perfect Veil] buff on this Champion for 2 turns if this attack is critical.
Cooldown: 5

Vanish [P]

Places a [Revive on Death] buff on this Champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Vasal of the Seal

Abyssal Seal

Formula: 0.25*HP
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Infernal Darkness

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Daemon Possession

Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Cooldown: 6

Legion of Doom [P]

Formula: -0.2*DMG_MUL
Formula: 0.2*DMG_MUL
Receives 20% less damage from Champions from the Banner Lord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. [C. DMG increase only works when this Champion is alive.]