Peydma vs Ninja

Overall comparison

HERO Fraction Element Type Rarity
Peydma Demonspawn Void Defence Epic
Ninja Shadowkin Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Peydma 60 6 17670 826 1299 101 15 50 45 0
Ninja 60 6 16845 -825 1509 +683 947 -352 100 -1 15 63 +13 30 -15 10 +10

Skills comparison

Peydma

Agonize

Formula: 1.2*DEF+ATK
Attacks 1 enemy 2 times. If this attack is critical, has an 85% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns.

Flesh Warp

Formula: 3.3*DEF+ATK
Attacks all enemies. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Appropriate

Formula: 6*DEF
Attacks 1 enemy. Removes all buffs from the target and places them on this Champion.
Cooldown: 5
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Ninja

Shatterbolt

Formula: 3.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

Hailburn

Formula: 2*ATK
Formula: 2*ATK
Formula: 2*ATK
Attacks 3 times at random. Each hit has a 75% chance of placing a [HP Burn] debuff for 3 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns. When used against Bosses, will instantly activate any [HP Burn] debuffs, including [HP Burn] debuffs placed by this Skill.
Cooldown: 4

Cyan Slash

Formula: 3*ATK
Formula: 3.95*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.
Cooldown: 5

Escalation [P]

Formula: B_ATK*0.1*producerComboCounterOnHeroes+B_ATK*0.2*producerComboCounterOnBosses
Formula: B_CRD*0.05*producerComboCounterOnHeroes+B_CRD*0.1*producerComboCounterOnBosses
Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.