Pharsalas Gravedirt vs Senna Amberheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Pharsalas Gravedirt Knight Revenant Magic Defence Epic Defence 30%
Place: Crypts
Senna Amberheart Dwarves Void Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pharsalas Gravedirt 60 6 18660 892 1167 90 15 50 45 10
Senna Amberheart 60 6 18990 +330 1112 +220 1200 +33 113 +23 15 50 40 -5 0 -10

Skills comparison

Pharsalas Gravedirt

Grasp of the Grave

Formula: 4.4*DEF
Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Places a 50% [Decrease ATK] debuff for 1 turn if the target is under a [Fear] or [True Fear] debuff.

Necrosis

Formula: 4.65*DEF
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 4

Coffin Bulwark

Places a [Shield] buff on all allies for 2 turns equal to 30% of their MAX HP. Also places a 15% [Strengthen] buff on all allies for 2 turns.
Cooldown: 5

Unhinged [P]

Immune to [Fear] and [True Fear] debuffs. Whenever an ally's HP drops below 50% from an enemy attack, has a 50% chance of placing a [Fear] debuff on the attacker for 1 turn. Whenever an ally is killed by an enemy, has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn.
Senna Amberheart

Amberthrust

Formula: 4.3*ATK
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Touch of Gold

Formula: 0.2*MAX_STAMINA
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Edge of Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Cooldown: 6

Healing Glow [P]

Formula: 0.05*MAX_STAMINA
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.