Prosecutor vs Michinaki

Overall comparison

HERO Fraction Element Type Rarity Aura
Prosecutor High Elves Spirit Attack Rare -
Michinaki Shadowkin Magic Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Prosecutor 60 6 13545 1288 837 96 15 57 30 0
Michinaki 60 6 19650 +6105 804 -484 1465 +628 101 +5 15 57 30 20 +20

Skills comparison

Prosecutor

Sap Initiative

Formula: 1.85*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 20% chance of decreasing the target’s Turn Meter by 10%.

Halt Proceedings

Formula: 3.8*ATK
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Prosecute

Formula: 1.9*ATK
Attacks 1 enemy 3 times. Places a 50% [Increase ACC] buff on this Champion for 2 turns before attacking. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 5
-
Michinaki

Burning Bonds

Formula: 3.5*DEF
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.

Dire Whorl

Formula: 3.9*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns on enemies under [Hex] debuffs.
Cooldown: 4

Doubled Degeneracy

Formula: 2.1*DEF
Formula: 2.1*DEF
Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex] debuff for 2 turns.
Cooldown: 5

Courser of Curses [P]

Whenever an ally attacks an enemy under a [Hex] debuff, this Champion has a 50% chance to team up and join the ally's attack.