Pythion vs The Incarnate

Overall comparison

HERO Fraction Element Type Rarity
Pythion Lizardmen Force Support Legendary
The Incarnate High Elves Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pythion 60 6 21135 870 1299 105 15 50 50 0
The Incarnate 60 6 19320 -1815 804 -66 1487 +188 100 -5 15 50 40 -10 20 +20

Skills comparison

Pythion

Rapacious Staff

Formula: 3*ATK
Formula: 0.05*HP
Attacks 1 enemy 2 times. Heals the ally with the lowest HP by 5% of this Champion’s MAX HP after each hit.

Shed Skin

Formula: (0.1*REL_TRG_HP)+(0.05*REL_TRG_HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies, then heals them by 10% of their MAX HP. Heals each ally by an extra 5% of their MAX HP for each debuff removed from them. Also places a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 4

Immortal Serpent

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter, then places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 7

Overlay [P]

Formula: -0.05*DMG_MUL*REL_TRG_BUFF_COUNT
Allies receive 5% less damage from skills for each buff on them. Stacks up to 25%.
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The Incarnate

Attack Intruder

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Each hit has a 45% chance of placing a [Provoke] debuff for 1 turn. Has a 30% chance of counterattacking whenever an ally is hit. If the ally is from the High Elves Faction and not this Champion, the chance increases to 100%. Occurs once per hit.

Formation: Phalanx

Formula: 3.6*DEF
Attacks all enemies. Has a 75% chance of removing all [Shield] buffs and 2 random buffs from all enemies. Then, places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF.
Cooldown: 4

Defensive Measures

Formula: 1*(TRG_HP-TRG_CUR_HP)
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff on all allies for 2 turns. Heals any ally Arbiters by 100% of their MAX HP. Instantly activates this skill whenever this Champion is revived. This will not set this skill on cooldown.
Cooldown: 5

Crisis Response [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Formula: -0.3*DMG_MUL
Increases all allies' ACC by 20 for each ally under an [Ally Protection] buff. When killed, resets the cooldown of the Destiny's Call skill for any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. All ally Arbiters receive 30% less damage.
Cooldown: 4

Ultimate Purpose [P]

Formula: 20*AllyTeamAppliedEffectsTotalCountOfKind(ShareDamage_KindId)
Increases all allies' RES by 20 for each ally under an [Ally Protection] buff. This Champion will also receive 20% of the damage of any ally Arbiters. If there are multiple Champions on the team with this skill, this effect will only activate once. If any ally Arbiter is about to get killed by a fatal hit, places an [Unkillable] buff on her for 1 turn. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4