Pythion vs Ugir the Wyrmeater

Overall comparison

HERO Fraction Element Type Rarity Aura
Pythion Lizardmen Force Support Legendary Resist 60
Place: All battles
Ugir the Wyrmeater Ogryn Tribes Spirit HP Legendary Accuracy 70
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pythion 60 6 21135 870 1299 105 15 50 50 0
Ugir the Wyrmeater 60 6 22800 +1665 771 -99 1288 -11 105 15 50 40 -10 20 +20

Skills comparison

Pythion

Rapacious Staff

Formula: 3*ATK
Formula: 0.05*HP
Attacks 1 enemy 2 times. Heals the ally with the lowest HP by 5% of this Champion’s MAX HP after each hit.

Shed Skin

Formula: (0.1*REL_TRG_HP)+(0.05*REL_TRG_HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies, then heals them by 10% of their MAX HP. Heals each ally by an extra 5% of their MAX HP for each debuff removed from them. Also places a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 4

Immortal Serpent

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter, then places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 7

Overlay [P]

Formula: -0.05*DMG_MUL*REL_TRG_BUFF_COUNT
Allies receive 5% less damage from skills for each buff on them. Stacks up to 25%.
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Ugir the Wyrmeater

Wyrmwrath

Formula: 0.23*HP
Attacks 1 enemy. Has an 80% chance of stealing a random buff from the enemy. Also has an 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns.

Earth Puncture

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Ogryn Fortitude

Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns. If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead.
Cooldown: 5

Scourge of Dragons [P]

Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted. Instantly activating [Earth Puncture] will not place the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Cooldown: 2

Skill 84805 (84802 clone) name

Formula: 0.25*HP
Skill 7000004 description
Cooldown: 4