Raf-Matab vs Firrol the Barkhorn

Overall comparison

HERO Fraction Element Type Rarity Aura
Raf-Matab Barbarians Spirit HP Legendary Resist 60
Place: All battles
Firrol the Barkhorn Sylvan Watchers Spirit Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raf-Matab 60 6 22965 870 1178 97 15 50 50 10
Firrol the Barkhorn 60 6 18330 -4635 859 -11 1498 +320 100 +3 15 50 50 10

Skills comparison

Raf-Matab

Elderspear

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less.

Stampede

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 4

Shield of the Clans

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 5

Brawny Surge [P]

Formula: 50
This Champion’s RES is increased by 50 whenever their active skills are not on cooldown.
Firrol the Barkhorn

Clobbertrunk

Formula: 3.5*DEF
Formula: -0.2*REL_TRG_RES
Attacks 1 enemy. Has an 80% chance of placing a 30% [Decrease SPD] debuff for 2 turns. If the target is a Boss, will ignore 20% of the target’s RES.

Boreal Growth

Formula: 3.6*DEF
Formula: -0.2*REL_TRG_RES
Formula: -0.2*REL_TRG_RES
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff and a [Block Buffs] debuff for 2 turns. If the target is a Boss, will ignore 20% of the target’s RES.
Cooldown: 4

Aurora Cloak

Places a 50% [Increase RES] buff on all allies for 3 turns. Also places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Cooldown: 6

Spirit of the North [P]

Formula: 50
Formula: 50
Formula: 0.2*DMG_MUL
If an ally is under 2 or more buffs, increases their RES by 50. If an ally is under 3 or more buffs, also increases their ACC by 50. If an ally is under 4 or more buffs, also increases their damage dealt by 20%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.