Raf-Matab vs Helior

Overall comparison

HERO Fraction Element Type Rarity
Raf-Matab Barbarians Spirit HP Legendary
Helior Banner Lords Force Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raf-Matab 60 6 22965 870 1178 97 15 50 50 10
Helior 60 6 18495 -4470 804 -66 1542 +364 95 -2 15 57 +7 50 0 -10

Skills comparison

Raf-Matab

Elderspear

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less.

Stampede

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 4

Shield of the Clans

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 5

Brawny Surge [P]

Formula: 50
This Champion’s RES is increased by 50 whenever their active skills are not on cooldown.
Helior

Sunshine Halberd

Formula: 3.2*DEF
Formula: 0.05*B_DEF*CritHitsCountWholeBattleFromEffectWithId(599011)
Formula: 0.75*DEF
Attacks 1 enemy. Increases this Champion’s DEF by 5% if this attack is critical (Stacks up to 20%). Will also heal this Champion by 75% of their DEF after attacking if their DEF has already been increased by 20%.

Solar Blessing

Formula: 3*DEF
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Cooldown: 4

Harsh Light

Formula: 1*RES
Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
Cooldown: 5

Intercessor [P]

Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.