Raf-Matab vs Praeva the Slitherer

Overall comparison

HERO Fraction Element Type Rarity Aura
Raf-Matab Barbarians Spirit HP Legendary Resist 60
Place: All battles
Praeva the Slitherer Demonspawn Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raf-Matab 60 6 22965 870 1178 97 15 50 50 10
Praeva the Slitherer 60 6 21975 -990 947 +77 1167 -11 110 +13 15 50 40 -10 0 -10

Skills comparison

Raf-Matab

Elderspear

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less.

Stampede

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 4

Shield of the Clans

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 5

Brawny Surge [P]

Formula: 50
This Champion’s RES is increased by 50 whenever their active skills are not on cooldown.
Praeva the Slitherer

Bolt of Affliction

Formula: 5.1*ATK
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs.

Malignant Energy

Formula: 0.25*HP
Heals all allies by 25% of this Champion’s MAX HP. Then places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

Seed of Corruption

Formula: 1*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all of their skills.
Cooldown: 6

Sacrificial Servant [P]

Formula: 0.1+(0.02*DEBUFF_COUNT)
At the start of this Champion's turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.