Raf-Matab vs Sulfuryion

Overall comparison

HERO Fraction Element Type Rarity Aura
Raf-Matab Barbarians Spirit HP Legendary Resist 60
Place: All battles
Sulfuryion Lizardmen Void Support Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raf-Matab 60 6 22965 870 1178 97 15 50 50 10
Sulfuryion 60 6 18825 -4140 1112 +242 1211 +33 109 +12 15 50 30 -20 20 +10

Skills comparison

Raf-Matab

Elderspear

Formula: 0.22*HP
Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. The chance increases to 100% if the target has 50% HP or less.

Stampede

Formula: 0.25*HP
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Also places a [Block Damage] buff on this Champion for 1 turn.
Cooldown: 4

Shield of the Clans

Places a 50% [Increase RES] buff and a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 5

Brawny Surge [P]

Formula: 50
This Champion’s RES is increased by 50 whenever their active skills are not on cooldown.
Sulfuryion

Volcanic Rend

Formula: 4*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy. Fills this Champion’s Turn Meter by 15%. Also fills the Turn Meters of all allies, except this Champion, by 10%, when attacking a target under a [HP Burn] debuff.

Blazing Barrier

Places a [HP Burn] debuff on all enemies for 3 turns, and instantly activates one tick of all [HP Burn] debuffs on all enemies. Then places a [Shield] buff on all allies for 2 turns equal to the damage inflicted by the [HP Burn] activation. The value of the [Shield] buff cannot exceed 25,000 HP.
Cooldown: 5

Rise From Ash

Formula: 0.5*TRG_HP
Formula: 0.4*MAX_STAMINA
Revives all dead allies with 50% HP and 40% Turn Meter. Grants an Extra Turn.
Cooldown: 7

Pyroclastic Boon [P]

Formula: 0.05*MAX_STAMINA
Fills the Turn Meters of all allies by 5% for each [HP Burn] debuff placed. Whenever a [HP Burn] debuff is activated, heals all allies by 5% of their MAX HP. Whenever a [HP Burn] debuff is activated on Skavag, Tainted Skavag, Spiderlings, or Tainted Spiderlings, heals all allies by 1% of their MAX HP. Whenever a [HP Burn] debuff is removed from an enemy, places a 50% [Decrease RES] debuff on that enemy for 1 turn. Whenever an ally is killed by an enemy under a [HP Burn] debuff, fills this Champion’s Turn Meter by 20%. Increases this Champion’s SPD by 7 for each active [HP Burn] debuff.