Ragash vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Ragash Skinwalkers Spirit Defence Legendary
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ragash 60 6 18000 936 1443 102 15 50 50 10
Elegaius 60 6 22305 +4305 881 -55 1211 -232 106 +4 15 50 30 -20 20 +10

Skills comparison

Ragash

Tiger's Greatclaws

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff on this Champion for 2 turns.

Fur Typhoon

Formula: 4.3*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking.
Cooldown: 4

Felid Fleetness

Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 6

Art of Stealth [P]

Formula: 0.2*DMG_MUL
At the start of each turn, places a [Perfect Veil] buff for 1 turn on the ally with the highest ATK. Inflicts 20% more damage against targets whose DEF is lower than this Champion’s DEF.
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5