Ragash vs Saito

Overall comparison

HERO Fraction Element Type Rarity
Ragash Skinwalkers Spirit Defence Legendary
Saito Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ragash 60 6 18000 936 1443 102 15 50 50 10
Saito 60 6 16185 -1815 1321 +385 1178 -265 102 15 63 +13 30 -20 0 -10

Skills comparison

Ragash

Tiger's Greatclaws

Formula: 1.8*DEF
Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff on this Champion for 2 turns.

Fur Typhoon

Formula: 4.3*DEF
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking.
Cooldown: 4

Felid Fleetness

Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 6

Art of Stealth [P]

Formula: 0.2*DMG_MUL
At the start of each turn, places a [Perfect Veil] buff for 1 turn on the ally with the highest ATK. Inflicts 20% more damage against targets whose DEF is lower than this Champion’s DEF.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.