Razelvarg vs Freyja Fateweaver

Overall comparison

HERO Fraction Element Type Rarity Aura
Razelvarg Skinwalkers Magic Attack Legendary Speed 20%
Place: All battles
Freyja Fateweaver Barbarians Force Defence Legendary Defence 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Razelvarg 60 6 15030 1520 1057 110 15 63 30 0
Freyja Fateweaver 60 6 20310 +5280 815 -705 1409 +352 110 15 50 -13 50 +20 0

Skills comparison

Razelvarg

Hopping Mad

Formula: ATK*(0.45*SPD/100)
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit will fill this Champion’s Turn Meter by 5%.

Night of the Rabbit

Formula: ATK*(1.5+SPD/100)
Formula: 0.1*HP
Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Heals this Champion by 10% of their MAX HP for each [Leech] debuff placed by this skill.
Cooldown: 4

Keep Up If You Can

Formula: ATK*(1.5+SPD/100)
Attacks all enemies. Places a 30% [Increase SPD] buff and a 50% [Increase ACC] buff on all allies for 2 turns before attacking.
Cooldown: 4

Built For Speed [P]

Formula: 5*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)+1
Each [Increase SPD] buff placed by this Champion increases this Champion's SPD by 5 (Stacks up to 100).
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Freyja Fateweaver

Heittspear

Formula: 2.7*DEF
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.

Prismatic Aegis

Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
Cooldown: 4

Goldweave

Formula: 0.2*MAX_STAMINA
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Divine Foresight [P]

Skill 7000004 description

Divine Foresight [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.05*B_DEF*HeroCounterWithId(1)
Formula: 0.2*TRG_HP
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.
Cooldown: 5